Presence Pedagogy: Teaching and Learning in a 3D Virtual Immersive World

- context: a graduate Course - Computers in Educational Settings

- attempt to offer distance students an online environment that is analgous to the classroom F2F environment

- consistent with the social constructivist philosophy of the instructors

- the challenge: look past the tools and methods currently in use

- to support the social side of learning, the learning environment needs to create:

- social presence

- serendipitous interaction

- informal learning

Teaching in a virtual world seems to offer these attributes.