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Demo course : Designing shared virtual environments for learning
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Pedagogical interactions and implications
Pedagogical interactions and implications
Pedagogical interactions and implications
Designing Virtual Enviroment for Learning.ppt
RASE.pdf
◄ Triggers, objects and 3rd party FarmKit awg
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Turnitin account for MITE6304B
MITE6304B Module outline
Assessment 1: Proposal for a self-designed learning experience in a virtual environment 50%
Assessment 2: Creation of 3D Virtual Learning environment 40%
Assessment 3: Participation (In-class & online 10%
Key references for MITE6304
Sample Virtual World
What is Second Life?
Please indicate your prior level of experience with virtual worlds
The Basics of Second Life
HKU Education Island - The Caddy Shack
Second Life for Education - in Singapore (2010)
National University of Singapore - virtual campus in SL
SLURL to HKU Medicine Island - the ILC replica
SLURL to avatar training maze
Help Island
SL Grid Survey - Region Database
Land's End - the gazebo - HKU EDU Island
The Tesseract - HKU EDU Island
The 5-patient ward - HKU Medicine Island
The Lab Safety Scenarios - HKU Medicine Island
The Abyss - underwater observatory
Guides to Building in SL
HKU - EDU Sandbox build area
Info about Shopping in SL
Links to Freebies
Second Life Marketplace
Dede (2009) Immersive Interfaces for Engagement and Learning
The vLab Biochemistry lab training project - HKU Medicine Island
Ohio State Univ - the Giant Testes tour
Genome Island
Natural History Museum
STEM Island
Looking around with Camera Controls in SL
TEACHING WITH VIRTUAL WORLDS: FACTORS TO CONSIDER FOR INSTRUCTIONAL USE OF SECOND LIFE (Mayrath et al, 2010)
Riva 2003 - Being there: the experience of presence in mediated environments
Runtastic - working out with Oculus Rift VR
HKU Medicine Island - the ILC replica
The vLab Biochemistry lab training project - HKU Medicine Island
Ohio State Univ - the Giant Testes tour
Winter Wonderland
HKU - EDU Sandbox build area
Chatbots in Second Life
Ultra HAL - is he artificially intelligent?
What are the learning affordances of 3-D virtual environments? Dalgarno & Lee (2010)
How do I?
Student-recommended Reading
Winter Safety Game - gamification of learning
What are your design / building plans in SL?
Physical Vs Virtual Learning Environments
Reflection
Active Worlds installation Guide
Non-Smoking World Visit
Do you have problems Installing ActiveWorlds?
aworld.ini file to replace the old one
Getting started with ActiveWorlds
Animation objects
pedagogies and elearning
Readings
What is WebQuest?
Samples of student work in WebQuest
Weebly for beginner Video
introduction tutorial to Weebly
WordPress for beginner Video
Affordance of ICT
Affordance of ICT
Affordance of modern web design
Boot Camp installation & setup guide for running Window in Mac
Pedagogical Evaluation methodology for SVEL
Reading in Evaluation of SVEL
Evaluation Rubric
Evaluation and Reflection of one of the project in Active Worlds
Triggers, objects and 3rd party FarmKit awg
Reading
Motivational Perspectives on Students’Responses to Learning in Virtual Learning Environments
Research in Virtual Learning Environment
Readings:Use of 3-D immersive virtual worlds in education settings
Readings related to various research in VLE
Powerpoint presentation
Reading ►